Here on Warrior Tears we use a battle system. This to cut down on arguments and also even out jutsu or abilities must people will believe to be OP (Over-Power). We try to take our members in the real life of a ninja. We also use stats to keep people active. Many people enjoy training, which is why stats will give people more reason to train.The way that you build your stats will effect your character greatly. Just because we use stats doesn't not we do not rely on skill as well. It's just on some sites I seen they have SC's where people like to say 30% faster then their rank. Our site's stats will help regulate that and make your character more different from others.
Health is the first attribute we use. Health dose not mean your life, instead it is how long your character can fight after taking damage. You can not fight and not take damage, that is pure bull shit. If you lose all your Health you do not die , you will only faint. Now just because your health is full doesn't mean you can not die. If a skilled role player launches a fatal blow and your are hit, you can die with a full amount of health. A staff member ((Battle Mod)) will review the death and declare you dead.
Health System by ranks
Rikugun Chūi: Start off with 100 points of health.
Rikugun Taishō : Starts off with 150 points of health.
Rikugun Taisa: Starts off with 200 points of Health.
Sōchō:Starts off with 250 points of health.
Gunsō: Starts off with 300 points of health.
Rikugun Taii: Starts off with 350 points of health.
Criminals and Wanders
D-rank: Start off with 100 points of health.
C-rank: Starts off with 150 points of health.
B-rank: Starts off with 200 points of Health.
A-rank:Starts off with 250 points of health.
S-rank: Starts off with 300 points of health.
Rikugun Taii level Rank: Starts off with 350 points of health.
energy is out second attribute. Every jutsu custom this will limit the amount of attacks a person can use in a battle. We wouldn't want some one to use S-Rank jutsu over and over again. This is why we will regulate energy . When you run out of energy keep in mind you will die just like in the show so be careful not toget your energy to 0.
Energy System by Ranks
Rikugun Chūi: Start off with 100 points of Energy
Rikugun Taishō : Starts off with 150 points of Energy.
Rikugun Taisa: Starts off with 200 points of Energy.
Sōchō:Starts off with 250 points of Energy.
Gunsō: Starts off with 300 points of energy .
Rikugun Taii: Starts off with 350 points of energy .
Criminals and Wanders
D-rank: Start off with 100 points of energy .
C-rank: Starts off with 150 points of energy .
B-rank: Starts off with 200 points of energy .
A-rank:Starts off with 250 points of energy .
S-rank: Starts off with 300 points of energy .
Rikugun Taii level Rank: Starts off with 350 points of energy .
Jutsu Cost and Damage Ratio
Ninjutsu
D-rank: To use a D-Rank Ninjutsu it will cost you 25 points of energy and do damage of 25 %
C-rank: To use a C-Rank Ninjutsu it will cost you 50 points of energy and do damage of 50 %
B-rank: To use a B-Rank Ninjutsu it will cost you 75 points of energy and do damage of 75 %
A-rank:To use a A-Rank Ninjutsu it will cost you 100 points of energy and do damage of 100 %
S-rank: To use a S-Rank Ninjutsu it will cost you 125 points of energy and do damage of 125 %
Taijutsu
D-rank: To use a D-Rank Taijutsu it will cost you 10 points of energy and do damage of 25 %
C-rank: To use a C-Rank Taijutsu it will cost you 20 points of energy and do damage of 50 %
B-rank: To use a B-Rank Taijutsu it will cost you 30 points of energy and do damage of 75 %
A-rank:To use a A-Rank Taijutsu it will cost you 40 points of energy and do damage of 100 %
S-rank: To use a S-Rank Taijutsu it will cost you 50 points of energy and do damage of 125 %
Basic physical damage done by single strikes is only 10 % of your strength, meaning if you only have 10 strength points you only deal 1 point of damage per strike.
If you wish to use Nintaijutsu you add the cost of the rank of both ninjutsu and taijutsu together. The damage will increase by 25% making it more powerful.
Genjutsu
D-rank: To use a D-Rank Genjutsu it will cost you 25 points of energy and do damage of 10 %
C-rank: To use a C-Rank Genjutsu it will cost you 50 points of energy and do damage of 20 %
B-rank: To use a B-Rank Genjutsu it will cost you 75 points of energy and do damage of 30 %
A-rank:To use a A-Rank Genjutsu it will cost you 100 points of energy and do damage of 40 %
S-rank: To use a S-Rank Genjutsu it will cost you 125 points of energy and do damage of 50 %
((Normally Genjutsu dose no harm but to make it fair , I gave it damage points anyway.))
Kenjutsu
D-rank: To use a D-Rank Kenjutsu it will cost you 10 points of energy and do damage of 25 %
C-rank: To use a C-Rank Kenjutsu it will cost you 20 points of energy and do damage of 50 %
B-rank: To use a B-Rank Kenjutsu it will cost you 30 points of energy and do damage of 75 %
A-rank:To use a A-Rank Kenjutsu it will cost you 40 points of energy and do damage of 100 %
S-rank: To use a S-Rank Kenjutsu it will cost you 50 points of energy and do damage of 125 %
Basic physical damage done by single strikes is only 10 % of your strength and speed, meaning if you only have 10 strength and speed points all together you only deal 1 point of damage per strike.
Weaponry and Gun type attacks
D-rank: To use a D-Rank weaponry/Gun it will cost you 10 points of energy and do damage of 25 %
C-rank: To use a C-Rank weaponry/gun it will cost you 20 points of energy and do damage of 50 %
B-rank: To use a B-Rank weaponry/gun it will cost you 30 points of energy and do damage of 75 %
A-rank:To use a A-Rank weaponry/gun it will cost you 40 points of energy and do damage of 100 %
S-rank: To use a S-Rank weaponry/gun it will cost you 50 points of energy and do damage of 125 %
Basic range damage done by single weapon is only 10 % of your Accuracy , meaning if you only have 10 accuracy points you only deal 1 point of damage per strike.
Fuuninjutsu
D-rank: To use a D-Rank Funinjutsu it will cost you 25 points of energy and do damage of 10 %
C-rank: To use a C-Rank FuNinjutsu it will cost you 50 points of energy and do damage of 20 %
B-rank: To use a B-Rank FuNinjutsu it will cost you 75 points of energy and do damage of 30 %
A-rank:To use a A-Rank FuNinjutsu it will cost you 100 points of energy and do damage of 40 %
S-rank: To use a S-Rank FuNinjutsu it will cost you 125 points of energy and do damage of 50 %
((Normally Fuuninjutsu dose no harm but to make it fair , I gave it damage points anyway. Unless yours do please say that when making your jutsu))
The Stats
Strength:This stat is how strong you character is. How much physical damage he could do. This is good for building a melee combat fighter. If you want a well trained close range fighter this would be a good stat for you to train.
Speed:Speed is how fast your character can move and dodge attacks. This skill would help out in many different ways. In launching weapons and preforming attacks.
Accuracy: This stat is better for range like fighters. If your Accuracy is higher then another person speed that greater the chances of you hitting them. The higher your accuracy the more chance of you attack connecting.
Body Endurance: This site is how your body is angst damage. You take the battle damage and your body endurance and subtract them highest to smallest. The differences is how much damage you take.
Starting Stat points
Rikugun Chūi:100 Points
Rikugun Taishō :200 Points
Rikugun Taisa:300 Points
Sōchō:400 points
Gunsō :500 points
Rikugun Taii:600 points